This walkthrough guide resumes after you have revealed the tarot card box on the table.
The room two chapter 4 key.
To help you figure out the mystery of the room 2 chapter 4 we have written a detailed guide to help you find all the secrets and solve the puzzles.
In the bottom left of this panel there is a silver switch make sure this is pushed.
Unlock the door and pull it back.
The room 2 is the sequel to the mystery.
4 west 4 north 2 west.
Retrieve the heavy cast iron key from secret compartment.
Unfurl the two metal pieces at the bottom to open it up into a key.
Use the key again this time on the glass cabinet in the back of the room.
Then turn key to the top and go back to brass plates press both buttons at same time.
Then go back to key and turn it to the left position repeat the same but for the second symbol.
Turn the key to the bottom right position and go back to the brass plates.
Welcome to the best walkthrough for the room 2.
The room walkthrough chapter 2 for all solutions to completing the second chapter of the game.
Again press the button to move the ship.
Model ship first visit.
A final set of instructions appear.
This complete walkthrough guide for the room 2 features chapter 4 part 2.
Zoom out to view the pyramid box.
We have the most detailed and organized free guide and puzzle solutions for you to pass the levels easily.
This lock has four slots.
Zoom out and rotate around the room until you see the camera focused on the table.
Swipe to the gold pillar and zoom in.
Chapter 4 the séance of the room two is yet another long chapter to beat.
Please leave any comments if you have any trouble following our solution guide please feel free to ask for a better explanation of the answers.
See images below for clue locations.
Place it into the keyhole on the left side of the box.
We have divided the complete walkthrough into 3 easy to read parts so that you can narrow down your progress easily.
The crypt tutorial complete walkthrough.
1 get the one cog out of the drawer with the folding key and return to the gear panel.
You ll get the clapper.
Top seal a mechanism will trigger and expel a long wooden box.
Turn the spinner to the 1 of the symbols shown when the key is in the top position.
Start chapter four by obtaining the viewfinder on the table closest to you.
Look at the book on the top shelf.
Check the walkthrough of chapter 4 in the room two android game.